I'm wondering what the best approach would be to building the setting for these stories.
I'm inclined toward what I've seen Mr. Jerks use, topology>ocean currents>weather patterns>climates>trade routes>political evolution>etc. It makes sense, because everything is built on what comes before, but odds are, I'd quit while drawing the squiggly lines on the coast.
Maybe I can work from both ends and see if I can make it meet in the middle. Like how people build roads in Michigan.
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